I’m new to UE4, I’m trying to make a car racing game to use as a testing tool in an experiment.
I used the advanced vehicle blue print & followed one of the tutorials on how to track time on the UE4 youtube channel.
I now wanted to get the game to track/record where the car is at any given time while its racing and output its coordinates on a text file.
I can print the time on the screen, but I have no idea how to print something outside of the game itself. Is it possible?
Also what function do I use to get the vehicle’s coordinate position?