Locate the origins of CC0 and Non CC0 within the Engine

Question: I had a team create some assets for my project I’m trying to get published on the unreal marketplace, however I need to know which are CC0 and Non CC0 does anyone know where I can locate the origins of each asset within the engine - as the company are not responding to my emails?

Hey @Brush711,

Your CC-0 and non CC-0 assets would be external third party assets that you added to your project. They would not be anything already packaged with the engine.

Hey @Brush711,

Checking in! Were you able to get in touch with the Marketplace about your review? Was the above the solution you were looking for?