Greetings gentlemen, have anyone encountered the problem with localization not “catching” all targets? For example, I have following targets:
With two similar cultures set on all targets, “Dialogs” for example I can see in my game and this target works very fine with both of the cultures, but other targets like"Missions", for example, do not catch any translation of any culture (still catch “Sources” changes though). I ve gathered, recompiled, danced with timbrel like thousand times. All *.manifest, *.archive, even *.locres look very fine, but localization system does not want to enable translation in game. What could I look to find out where is the problem? Desperately need help.