Localization, how gather text from blueprints and widgets?

Tryed replace

 SourceFileSearchFilters is deprecated, please use FileNameFilters.
 ExcludePaths is deprecated, please use ExcludePathFilters.
 IncludePaths is deprecated, please use SearchDirectoryPaths.

now seems log tells another error

[2015.06.24-15.23.17:349][  0]LogGatherTextFromAssetsCommandlet:Error: No include path filters in section GatherTextStep1.
[2015.06.24-15.23.17:350][  0]LogGatherTextCommandlet:Error: GatherTextStep1-GatherTextFromAssetsCommandlet reported an error.

this error strange because my Game.ini have

    ;Gather text from assets in content.
    [GatherTextStep1]
    CommandletClass=GatherTextFromAssets
    SearchDirectoryPaths=./Content/
    ExcludePathFilters=*/Content/Localization/*
    PackageExtensions=*.umap
    PackageExtensions=*.uasset

so there is SearchDirectoryPaths, whole Game.ini if you like to know

;Common settings to be used for all commandlets as needed.
[CommonSettings]
SourcePath=./Content/Localization/Game
DestinationPath=./Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
PortableObjectName=Game.po
;English
SourceCulture=en
;English
CulturesToGenerate=en
;Russian
CulturesToGenerate=ru

;Gather text from source code and configuration files.
[GatherTextStep0]
CommandletClass=GatherTextFromSource
SearchDirectoryPaths=./Source/
SearchDirectoryPaths=./Config/
ExcludePathFilters=*/Config/Localization/*
FileNameFilters=*.h
FileNameFilters=*.cpp
FileNameFilters=*.ini

;Gather text from assets in content.
[GatherTextStep1]
CommandletClass=GatherTextFromAssets
SearchDirectoryPaths=./Content/
ExcludePathFilters=*/Content/Localization/*
PackageExtensions=*.umap
PackageExtensions=*.uasset

;Create manifest with all gathered source text.
[GatherTextStep2]
CommandletClass=GenerateGatherManifest

;Create new archives/update existing archives with new entries from the manifest.
[GatherTextStep3]
CommandletClass=GenerateGatherArchive

;Import new translations from PO (portable object) files into existing archives.
[GatherTextStep4]
CommandletClass=InternationalizationExport
bImportLoc=true

;Export new source from existing archives into PO (portable object) files.
[GatherTextStep5]
CommandletClass=InternationalizationExport
bExportLoc=true

;Compile source text and translations into binary form for use by the application.
[GatherTextStep6]
CommandletClass=GenerateTextLocalizationResource

i’ll try experimental dashboard, full log

[2015.06.24-15.23.14:610][  0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Localization Resource: (D:/ue4/installed/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...)
Localization Resource: (D:/ue4/installed/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
[2015.06.24-15.23.14:910][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2015.06.24-15.23.15:649][  0]LogTemp:Display: Loaded TP DesktopTargetPlatform
[2015.06.24-15.23.15:662][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2015.06.24-15.23.15:675][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2015.06.24-15.23.15:688][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2015.06.24-15.23.15:702][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2015.06.24-15.23.15:714][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2015.06.24-15.23.15:725][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2015.06.24-15.23.15:737][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2015.06.24-15.23.15:748][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2015.06.24-15.23.15:760][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2015.06.24-15.23.15:772][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2015.06.24-15.23.15:783][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2015.06.24-15.23.15:826][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2015.06.24-15.23.15:838][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2015.06.24-15.23.15:849][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2015.06.24-15.23.15:862][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2015.06.24-15.23.15:863][  0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.06.24-15.23.16:041][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2015.06.24-15.23.16:070][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/UnrealEngine/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc
[2015.06.24-15.23.16:227][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2015.06.24-15.23.17:349][  0]LogGatherTextFromAssetsCommandlet:Error: No include path filters in section GatherTextStep1.
[2015.06.24-15.23.17:350][  0]LogGatherTextCommandlet:Error: GatherTextStep1-GatherTextFromAssetsCommandlet reported an error.
[2015.06.24-15.23.17:351][  0]LogInit:Display: 
[2015.06.24-15.23.17:351][  0]LogInit:Display: Warning/Error Summary
[2015.06.24-15.23.17:351][  0]LogInit:Display: ---------------------
[2015.06.24-15.23.17:352][  0]LogInit:Display: LogGatherTextFromAssetsCommandlet:Error: No include path filters in section GatherTextStep1.
[2015.06.24-15.23.17:353][  0]LogInit:Display: LogGatherTextCommandlet:Error: GatherTextStep1-GatherTextFromAssetsCommandlet reported an error.
[2015.06.24-15.23.17:354][  0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Localization Resource: (D:/ue4/installed/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...)
Localization Resource: (D:/ue4/installed/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
[2015.06.24-15.23.17:355][  0]LogInit:Display: 
[2015.06.24-15.23.17:356][  0]LogInit:Display: Commandlet->Main return this error code: -1
[2015.06.24-15.23.17:356][  0]LogInit:Display: With 2 error(s), 1 warning(s)
[2015.06.24-15.23.17:357][  0]LogInit:Display: 

Execution of commandlet took:  0.01 seconds
[2015.06.24-15.23.17:732][  0]LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
[2015.06.24-15.23.17:733][  0]LogOnline:Display: Unloading online subsystem: STEAM
[2015.06.24-15.23.17:733][  0]LogOnline:Display: Unloading online subsystem: Null