I know you can setup localization for devices that use text, like the HUD message device.
And I know how to setup an asset like a texture or material for localization and this works currently with world assets that have text.
I also see there are Verse APIs for localizing strings, messages, ints, and floats.
But how do I localize a Verse UI image?
I don’t even see a way to get a player’s locale to try to load a different image texture asset.
Is this just not supported yet?