Localization Dashboard preview, and explanation of UE4's text localization process

It’s simply great :smiley:

But i have a question: how can i translate UE’s FTexts?
For instance, i’m using Fkey s for my hotkey system, and i’m using their DisplayName for getting the FText to display on screen, but it come obviously not translated, because i can’t gather its data (for example, space bar will always be "Space ba

How can i do to gather and translate them?