I made a cape for my character. It works fine with animations but a bit boring.
Now i added a windDirectionalSource in the scene and it looks nice and flowy. It animates on its own due to the wind.
The problem is it works best when its aimed against the cape.
I could update the wind orientation based on which direction the character is facing.
So now i have an issue. I want to have multiple characters with cape it will be a mess…
How can i have a localized wind source for my cloth. Is that even possible? Ideally i want wind source per character for its cloth.
How to do it?