hi,
When I try to modify edit condition checkbox of my local struct variable in BP, it always revert to previous state if i didn’t modify any value. Global variable in BP is ok, just local variable.
Here is youtube link: - YouTube
and I also commit test project to github: GitHub - dorgonman/BPEditConditionTest: UE4 BPEditConditionTest
Thanks
Hey,
I’ve tested out other local variables alongside yours here and the condition check box saves and accepts changes with those. The only difference is your’s is custom, based off your video and source files, and something may not be translating the way you want. I’d take a look over it again since I can’t repro this outside of your solution.
Hey,
I am marking this as solved for reporting purposes. If you are able to provide files or need any more assistance with this please comment/respond here and it will reopen your question.