Local/Relative Up,Forward and Right vectors

Hellos I’m trying to find the up vectors of an object based on its orientation. So if I want it to move up but the ground is up it will technically go down.

GetActorUpVector()

Yes but i need the upVector of a non-actor. Say a mesh or shape of some sort that is part of my actor.

GetUpVector for SceneComponents. You didn’t really specify in your question though. Only components/actors will be relevant here though, so either function should be what you want.

ahh yes thanks Sorry for the confusion