Local multiplayer splitscreen and how to change the second player

Sorry but, that’s not a fix, but a dirty work around.

It’s not valid to Destroy Actors that are spawned although you don’t want them to.

The correct solution is to find why they are spawning and stopping it.

Beginners will see you screenshot and solution and will learn the wrong way :confused:

how do I set up controls for the second player?

where does I use this blueprint