I started working on a local multiplayer game this weekend. With local multiplayer I mean something like Super Smash Bros, all players on one screen.
I haven’t had any luck so far with getting input from anything other than the first gamepad. I’d think that you’d just create two pawns. One with “Auto recieve input” set to player0, the other one with that property set to player1.
This unfortunately doesn’t work.
Do you have any idea how I could go about solving that problem?