LoadStreamLevelError

[2020.07.02-07.22.23:559][702]LogWindows: Error: === Critical error: ===
[2020.07.02-07.22.23:559][702]LogWindows: Error:
[2020.07.02-07.22.23:559][702]LogWindows: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:d:\build++ue4+licensee\sync\engine\source\runtime\core\public\Containers/Array.h] [Line: 674]
[2020.07.02-07.22.23:559][702]LogWindows: Error: Array index out of bounds: -572662307 from an array of size 1
[2020.07.02-07.22.23:559][702]LogWindows: Error:
[2020.07.02-07.22.23:559][702]LogWindows: Error:
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ffb8d0fa799 KERNELBASE.dll!UnknownFunction []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5ed0af6 UEHouse.exe!ReportAssert() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5ed3ed8 UEHouse.exe!FWindowsErrorOutputDevice::Serialize() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5c8c38d UEHouse.exe!FOutputDevice::LogfImpl() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5c2142b UEHouse.exe!FDebug::AssertFailed() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5c23680 UEHouse.exe!FDebug::CheckVerifyFailedImpl() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7ba9d2db8 UEHouse.exe!DispatchCheckVerify >() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b83665d0 UEHouse.exe!FPakPrecacher::TrimCache() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b8356f77 UEHouse.exe!FPakPrecacher::QueueRequest() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b832f9e4 UEHouse.exe!FPakReadRequest::FPakReadRequest() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b836428b UEHouse.exe!FPakAsyncReadFileHandle::StartBlock() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b835811f UEHouse.exe!FPakAsyncReadFileHandle::ReadRequest() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5f8288a UEHouse.exe!FAsyncArchive::PrecacheInternal() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5f88f3e UEHouse.exe!FAsyncArchive::ReadCallback() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5acd156 UEHouse.exe!IAsyncReadRequest::SetComplete() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b832fefc UEHouse.exe!FPakSizeRequest::FPakSizeRequest() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5f370e6 UEHouse.exe!FAsyncArchive::FAsyncArchive() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b60fa23d UEHouse.exe!FLinkerLoad::CreateLoader() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b60fa021 UEHouse.exe!FLinkerLoad::CreateLinkerAsync() []
[2020.07.02-07.22.23:559][702]LogWindows: Error: [Callstack] 0x00007ff7b5f57069 UEHouse.exe!FAsyncPackage::CreateLinker() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b5f62f93 UEHouse.exe!FAsyncPackage::Event_CreateLinker() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b5f428d5 UEHouse.exe!::operator()() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b5f83fd7 UEHouse.exe!FAsyncLoadingThread::ProcessAsyncLoading() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b5fa11ed UEHouse.exe!FAsyncLoadingThread::TickAsyncThread() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b5f9fbc6 UEHouse.exe!FAsyncLoadingThread::TickAsyncLoading() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b5f87162 UEHouse.exe!FAsyncLoadingThread::ProcessLoading() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b624df2a UEHouse.exe!StaticTick() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b8c8b845 UEHouse.exe!UGameEngine::Tick() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b4daaa40 UEHouse.exe!FEngineLoop::Tick() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b4dbd0ac UEHouse.exe!GuardedMain() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b4dbd16a UEHouse.exe!GuardedMainWrapper() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7b4dce400 UEHouse.exe!WinMain() []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ff7ba5e2be2 UEHouse.exe!__scrt_common_main_seh() [d:\agent_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ffb8d5d7bd4 KERNEL32.DLL!UnknownFunction []
[2020.07.02-07.22.23:560][702]LogWindows: Error: [Callstack] 0x00007ffb8f4cce51 ntdll.dll!UnknownFunction []
[2020.07.02-07.22.23:560][702]LogWindows: Error:

I have tow Paks of level, named A and B. Here is the trigger process.

1.Load A by http.

2.Mount Pak A.

3.Load stream level A.

4.Unmount Pak A.

5.Unload stream level A.

6.Load B by http.

7.Mount Pak B.

8.Load stream level B.

9.Unmount Pak B.

10.Unload stream level B.

11.Load A by http.

12.Mount Pak A.

13.Load stream level A.

Then there is the error upper.

Did you ever solve this issue?