Loadingscreen is go back to menu and not open my levels?

Loadingscreen is go back to menu and not open my levels? And ‘Should Be visible’ is getting errors with Streamlevel?

I’m guessing two things:

  1. There’s something in your game instance that’s calling the menu, because it’s not here

  2. You have some bad level names in that array, because this code looks pretty ok

Hi.

Yes it’s start in there, and ref to there :slight_smile:

I have check all levelname and they look correctly. if i open the level without menu, is everything okay, but not from menu onclicked.

This is inside of my game instant.

Can I see ‘set percent’ also?

Yes :slight_smile:

Yeah, no idea, sorry.

I would just put print strings everywhere to check it’s doing what you think it should.

I still think the problem with the menu is coming from somewhere else…

It’s okay. you tried your best.

I think i need it too. because i can’t see where the problem is.

I think the problem might coming from somewhere in the Menu. If i set “open Levels by name” and set the loading screen in Level Blueprint it works fine for me, but it stock a couple seconds before it open the loadingscreen in level blueprint.

If it’s quite a small project, you could put the basics up somewhere and I’ll download it and take a look.

It’s pretty big game, but i can try that anyway :slight_smile:

Sorry im busy at the moment, but i will do it tomorow