Just getting into some Unreal C++ tutorials. First step in most is to create a C++ Class and then open it in Visual Studio 2017. If I click to open the new C++ class I made in the Unreal Engine first a command prompt opens in the 2017/BuildTools folder. Then the “Loading Visual Studio” notification sits for about 5 minutes. I checked the task manager, nothing is happening. It then opens with no solution, but it does open the class files. Compiling is not linked to Unreal when this happens.
If I manually open the VS solution and hit compile with UE open things work as I would expect. Any ideas?