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OK i know it’s possible to do what i am trying to do. I just can’t seem to figure out how to go about doing it.

What i am trying to do is make a button (" Which i already have done ") and when i click the button it will load my saved score and display it as a text on my screen?
How would i go about binding the text to my saved score?

https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html
Good start for savegames.

After that you would probably save the score somewhere and give it to the widget.