Yes, machine id: 42C7D82B4DFF30ED96E04EA963842659
I didn’t try to reproduce it in an empty project as of yet, since i would need to setup with additional C++ code…
Repro:
- Use the above code just before a server travel.
- Create a hud with an umg widget exposed by it. Umg widget should contain text, for which the text is set using text properties set during construction.
- host a new game and notice the crash occuring 1 out of 2-3 times.