loading screen crash 4.10

Yes, machine id: 42C7D82B4DFF30ED96E04EA963842659
I didn’t try to reproduce it in an empty project as of yet, since i would need to setup with additional C++ code…

Repro:

  1. Use the above code just before a server travel.
  2. Create a hud with an umg widget exposed by it. Umg widget should contain text, for which the text is set using text properties set during construction.
  3. host a new game and notice the crash occuring 1 out of 2-3 times.