Loading one of my maps in 4.14 crashes editor and crashes the display driver

i personally beleive the problem stems from some sort of performance issue. Just a gut feeling. The maps lighting is not built at all after converting from 4.13 to 4.14… so needs to be rebuilt. It runs at like 5 fps right now at certain angles until a build is done.

I have 2 other comps to test on… a gtx 980 and a gtx 980M… I can test it on those as well. Though i get the occasional crash on them(didnt try with this issue)… got a crash on them building a map together last night… got to 100% but apparently crashed … might be a fluke… so we will see when i get home… its building again (though a different group of maps)

Any other info… its using regular deferred renderer … not forward… not quite sure what else to add… this is a screenshot of the map… not the craziest in size… lots of lights… unbuilt…