Hi Kurylo3d,
I removed some of the clutter so other staff can read this post easier. So far what we know is:
- This issue occurs on you gtx 590 card but not on other machines
- You have tested the previous driver for your 590 card and still have crashing
- It seems like moving or interacting with a sphere reflection capture crashes and having HLODs in the map increases rate of crashing
Please let me know if I got something wrong or am missing information.
I have contacted Engine QA and we are investigating this issue since it seems to be related to your gtx 590 card.
Thank you for your information and cooperation.