Loading newer assets in older engine version

Hello everyone,

does anyone know if it’s possible to load assets saved in newer engine version in older?

I needed to change few things in Engine, so i used master branch to have future compatibility. Now that i copied my changes back to 4.7, when i open the project it refuses to open maps, because they were saved in newer engine version. Is there any way to work around this? Or am i stuck with quite buggy master build?


Unfortunately you are stuck. While it is sometimes possible that ObjectVersion changes would be backwards compatible, that is generally not the case and as such opening the binary assets that have been saved with the newer version is not possible in the older version.