I have been fiddling with different engines, sort of seeing what they could do and could not do, and eventually I wound up registering for the UE4 engine, as it clearly has
the best tool set and quite frankly is massively impressive.
I have an idea for a FPS that is multi-player only. I know all that is possible and started by studying the shootergame sample, as well as going through loads of tutorials. But I have a few ‘can you do this’ type questions.
It seems for most examples, the levels are in the compiled game. So can you actually make a game, then later make a new level and package it and add it to the game, even better, if so can it be set up as automatically downloaded by those connected to the server that do not have that ‘new’ map?
Thanks in advance…