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Loading map crash at 80%

Hi, before this happens all over again, i was deleting foliage, which probably or smth was an actor in my map. now the actor is there but no folaige for it? dont know. Listen tried to delete saved intermediate config folders dont work. Was searching whole internet nobody had this problem (wut?) was trying to delete/rename stuff etc. ok. Now my prob last try is to check dump file but i dont know how. Any advice please

BtW i couldnt even save the map while save all/closing, it said cant save map. But pressed continue

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000020

UE4Editor_MeshBuilder
UE4Editor_MeshBuilder
UE4Editor_MeshBuilder
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
user32
user32
UE4Editor_ApplicationCore
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

Can you restore your map from backup or version control?

If not, do you have a debugger where you can attach to the process and see where it dies?

I was working on newest version of map. After this happened, the newest and 2 older versions of it have same problem.
What u mean by version control? U mean i trying with older version to open? Gonna try that.
Can u please explain how to work with debugger. I guess i need visual studio and dump file?

Is there a way to extract the heightmap out of the map? this is all i want.