Loading levels

Hello everyone i have this simple collision mesh and sphere set that so when my character collides with it they load into the next level by object reference. I’m wondering if I can reference multiple levels to the same blueprint or if i have to make one for each transition? I wsnt to have like 10 or so levels to my game.



Here this is everything you need for a omni system for teleporting. with a tiny ammount of tinkering with it you can make this inside the level compaired to teleporting to each other level

Also you can use snipping tool on your pc, it comes in all pc’s for taking clear screen shots!

Should also mention this works only when you override the player start,
This will fix it not teleporting if your having that issue
Go into the game mode and override the ChoosePlayerStart paste this in there and your good to go.

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