Loading level's working in review window but not working when I package it

Using a simple load level blueprint for my game which works fine when I test it in the review window but when I package the game and test it all it does is reload the current level

Is the level being packaged? Don’t package with pak files and check to see if the map is being included in the build. If not, make sure it’s checked in the list of maps to package. Or do that first, it’s probably quicker.

its fine I loaded it up on the 4.9.2 version of unreal and packaged it and it worked fine, something to do with 4.11.0 thats screwing it up