Hi!
i am currently having some trouble with loading levels on Android - currently my project will load first try but if i try load the level again via Load Level in blueprints it will cause a crash:
here is the logcat of the above play session:
logcat_20260613.txt (73.0 KB)
finally here is how the level load is called on the UI button that i press in the video:
the crashes seem to be ‘random’ so i am not sure if it is caused by garbage collection issues which is why i am testing whether forcing garbage collection before a level load will help.
also i had a smaller test level which i had used for previous testing, with which i would not encounter these crashes.
any help would be much appreciated, thank you!
