I am learning Unreal Engine.
I just have finished the video “Your First Hour with UE”, and the video of DATA Smith, in Unreal Engine.
As i am working on rhino 6, and Vray, i wanted to know how to import rhino files, textured with vray.
After few hours, i arrived to download Data Smith for Rhino.
But now, as i think that soon i will have to change my hard drive, i would like to do it again.
The thing is that i don’t remeber how i did.
I know that , in “Edit”, we have to select “plug-in”, and, then, writing “datasmith”, and, choosing to enable:
- Data Smith Cad Importer
- Data Smith Content
- Data Smith FBX Importer
- Data Smith IFC Importer
- Data Smith Importer
And, then, by doulble clicking on the icone of Data Smith in Unreal, we just have to choose the file.
But, the thing i can’t remember is, i am shure, at a moment, i had to choose for which software i wanted to have Data Smith, then, i chose Rhino.
And, i can’t remember, how to do again this step?
Can you please help me?
Other question is, i thought that at the moment we chose the plug-in, i would be inside each project of UE, and it seems that i have to download the plug-in for each new project, is it normal?
I thought that i choose see in my library, at the plug-in section, the plug-in Data Smith that i dowloaded, but i don’t see it, is it normal?
Thanks so much