i’m trying to load save for a multiplayer game. I test my game in local with my self and everything work well. But when i try to play with someone else distant, i get some errors. Server attempt to find local client save and find nothing because the server check on his local folder whereas save is on client computer. How can i send local client save from client to server ?
I’m testing with hamachi.
i tried a lot of things and nothing works. I want to do something like that :
No, i don’t ! ^^, if i can’t transmit one save from client to server, I don’t want to know what it would do to transmit all client character’s objects to server
So they are not way to transmit data client to server ? i can understand that even if it’s too bad.
OR, is there a way to ask the server to search the backup on the client computer ?
I already try to call server function on remote authority but server execute the search on his own folder. And i definitely don’t want to save backup on server side