Loading an .exe file through blueprint

…Can it be done?

I am making an exhibition of students’ UE4 games, and I want to make a menu in blueprint that can load and run them. The games are all compiled as .exe files. Is there any way to do this?

Probably not because of virus risks. You might be able to hardcode something in c++ though. You’d be better off making some kind of quick visual basic app to launch them.