Hello everyone, I had a question, is it possible to create a C++ function (to use it into blueprints) to load a font from a path?
If so, how can I do it?
Hello! You can try to use this Create Asset (Message) | Unreal Engine Documentation
Hello everyone, I had a question, is it possible to create a C++ function (to use it into blueprints) to load a font from a path?
If so, how can I do it?
Hello! You can try to use this Create Asset (Message) | Unreal Engine Documentation