After upgrading to UE4.12 the editor shows the following message in the output log window when starting up the project:
LogEnum:Warning: In asset 'None', there is an enum property of type 'EMovieSceneKeyInterpolation' with an invalid value of 'MSKI_Auto'
LogObj:Error: LoadConfig (/Engine/Transient.SequencerSettingsContainer:UMGSequencerSettings): import failed for KeyInterpolation in: MSKI_Aut
I don’t understand what exactly that message means.
How is one supposed to read it, what to do?
Hi , I understand that you would like to see a bit more information on this issue, but unfortunately I cannot reproduce this with a clean project – in fact, that is exactly my problem I am struggeling with. Also I cannot narrow it down to a certain BP asset, as the error message shown above does not link to a custom BP asset
Do you have any ideas what I could try with my existing (converted) project?
Deleting just the project/saved/config folder worked for me. I’d recommend trying that first to save time if your saved folder is massive.
For reference. My error was LogObj: Error: LoadConfig (/Script/BlueprintGraph.Default__BlueprintEditorSettings)