Seems like your prematurely spawning the player. You should be spawning the pawn after the level is loaded.
When I started the game the character falls. I don’t think this is a collision problem. It’s like the problem of Player Start not finding its location.
Yes. That’s what I want, but I can’t do it even though I’ve struggled for hours. I do not know how to do it. I don’t even know where to add these code blueprints. Can you help me please?