When I started the game the character falls. I don’t think this is a collision problem. It’s like the problem of Player Start not finding its location.
Seems like your prematurely spawning the player. You should be spawning the pawn after the level is loaded.
Yes. That’s what I want, but I can’t do it even though I’ve struggled for hours. I do not know how to do it. I don’t even know where to add these code blueprints. Can you help me please?