Is there a way to enable/load plugin through python code?
I was trying to enable ‘python editor script plugin’ and ‘sequencer scripting’.
thanks
Is there a way to enable/load plugin through python code?
I was trying to enable ‘python editor script plugin’ and ‘sequencer scripting’.
thanks
You could write a python script that would modify your uproject file to add the lines to enable the plugins you want. And then start the editor with your project.
I have an init_unreal.py that will get executed when my uproject is opened.
But this will work only if ‘python editor script’ plugin is enable.
I am trying to add a code to my init_unreal.py to enable this plugin.
Could someone help me with that code?
Sounds like a chicken and egg problem. You cannot have the init_unreal.py to execute without python enabled before hand.
If you cannot open the project to enable the plugin you need to manually or through a separate automated process add something like this in your uplugin file.
"Plugins": [
{
"Name": "PythonScriptPlugin",
"Enabled": true
}
]
Thanks Flavien