Hi All!
[NOTE]: trying to do this on IOS
Title is pretty self explanatory, just wondering if we could lookup youtube links in UE4 and play them?
If that’s not an option can I load it into UE as an asset? I don’t really want to add a 200MB video to the already rather large file sizes that UE deploys though…
I doubt there’s a mobile-ready solution just laying out there for free. If you have code for your project and know c++ then i suggest looking at projects like Chromium Embedded Framework and trying to recreate it with mobile version of chromium. Though that might work out only on android, as i doubt that iOS has anything chromium related.