Map changing. Okay so I have this gate with a overlap event inside of it. I want to use the same gate when it spawns on every map to take me to map1 2 3 and so on.
I have a game instance set up but I have nothing in it yet I know I have to keep the information in there but I’m not sure about how to go about it.
This is the set up inside of the gate blueprint atm.
I do not want to stream it. I’ve looked everywhere for about 3 days on the web and can’t find any info on how to use the same gate/portal/door for multiple levels. Any help would be greatly appreciated thanks in advance.
I don’t know if I have to cast from the gate Blueprint 2 the game instance. Or from the game instance to the gate blueprint.