I want to have a Super Smash Bros style lobby for my game, with a character select and the ability for players to drop in/out by pressing a button.
I plan to eventually have cursors for each player, so every available player should have a controller, regardless of whether they’re going to be in the actual match.
So far everything works in game with the console command “DebugCreatePlayer 1”, but how do I make the game spawn multiple players based on the lobby? Is it possible to spawn player 2 and player 4, but not player 1 and player 3, or do I have to create some workaround?