Load Level Instance ~ Create Multiple Transformed Instances of the Same Level, not in levels list!

Not sure this is the right place to ask, but does anyone know what information one can get from a level before loading it?

Could you possibly get the bounds somehow?

And this is probably way out of scope, but say if you have an L-shaped level… what would be the strategy to Tetris fit it into what you’ve already loaded? :slight_smile: