Load Level Instance ~ Create Multiple Transformed Instances of the Same Level, not in levels list!

How to Ensure Maps Get Packaged With Your Game

Updated here:

https://github.com/EpicGames/UnrealEngine/pull/2320#issuecomment-214616122


**Wiki on Adding Additional UAssets or Custom Files to Your Packaged Build**

**I have a wiki on adding non-uasset or uasset/umap files to your cooked build here:**
https://wiki.unrealengine.com/How_To_Package_Extra_NonUASSET_Files_With_Your_Game

For anyone needing help ensuring that umaps package with their game (for any reason) here are two methods you can use!

Manually specify maps to include in packaged game
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**You can also add an entire folder of UE4 assets/umaps if you want to!**

Use  "**Additional Assets to Cook**" for .umaps!

![b8c038088d5377cec93cf000bc8cfcde3f2d2c34.jpeg|1116x667](upload://qmnGg7SGI2zF6leen7iTDRiqFHS.jpeg)