How to Ensure Maps Get Packaged With Your Game
Updated here:
https://github.com/EpicGames/UnrealEngine/pull/2320#issuecomment-214616122
**Wiki on Adding Additional UAssets or Custom Files to Your Packaged Build**
**I have a wiki on adding non-uasset or uasset/umap files to your cooked build here:**
https://wiki.unrealengine.com/How_To_Package_Extra_NonUASSET_Files_With_Your_Game
For anyone needing help ensuring that umaps package with their game (for any reason) here are two methods you can use!
Manually specify maps to include in packaged game
**You can also add an entire folder of UE4 assets/umaps if you want to!**
Use "**Additional Assets to Cook**" for .umaps!
