Load Level Instance - Begin Play does not get called

Hi everyone,

2 Levels: The first level’s level blueprint calls “Load Level Instance” during it’s “begin play” event. Problem: The “begin play” event of the second level blueprint does not get called. Same Problem with any actor placed in the second level.

First Level BP:


Second Level BP (Begin Play does not get called):


I have the exact same problem :confused: Have you figured it out yet?

As far as i remember it was something like: Calling Super in C++ of BeginPlay or calling parent of BeginPlay in the Blueprint.