Load all Texture/Materials before a scene

Hi guys, how are you?
Can you help me with something?

There’s a cinematic i’m playing on my game and when i focus the camera on the characters, as the camera moves a little fast, some of the materials are still finishing to load, so they don’t play at the best quality. :confused:

There’s any command or blueprint function i can use to make the game load all the materials on that level before the cinematic plays and after that i can put back to “normal”?

If anyone have a hint or solution, i will be very grateful! Thanks!

You can try these nodes.

328717-assets.png

328718-pre.png

1 Like

Thanks MMMarcis! It worked like a charm, you’re a life saver!