I’ve had a reoccurring issue when building Unreal version 5.4.4 / 5.4 from Source on VS Community 2022. I’m trying to build in debug game editor so I can generate symbols to debug the source.
When I build it succeeds the first time with the build, and is fully function, I can then open a project. I’ve been testing with the most rudimentary and basic project.
When I then build a second time from source, the UnrealEditor-Win64-DebugGame.exe is removed from the file repository, as to be replaced, but a memory related error occurs in VSPerf callstack.
Exception thrown at 0x00007FFF89EDFE4C in UnrealEditor-Win64-DebugGame.exe: Microsoft C++ exception: xSharedMemoryException at memory location 0x000000FA0D57E0A0.
This then causes a LNK1104 Error to occur because there is no longer a version of the UnrealEditor-Win64-DebugGame.exe available. Followed by an MSB307 error as it cannot successfully run the Build.bat with missing file.
Initially I was having this error occur I think because of the length of the path of the drive, then it would fail to even build the project and wouldn’t launch, and so I moved it do another drive with a shorter path name which allowed me to proceed to the aforementioned error. I have reinstalled a fresh version of Unreal, attempted this with 5.4 and 5.4.4, I’ve reinstalled VS2022 yet none of these changes seem to affect the result.