Valley is a highly optimized 505 × 505 terrain environment featuring realistic vegetation, rocks, and dynamic wind effects powered by Pivot Painter 2 for Unreal Engine.
This pack is designed for cinematic scenes, open-world landscapes, and next-gen game projects, offering a balance of visual quality and performance.
A cinematic demo of the valley environment:https://youtu.be/ubujzY6Wcrg
Features:
Terrain: 505 × 505 valley landscape
Includes 5 PCG graphs/tools for vegetation generation (PCG Graphs included).
Rocks: 2 unique rock assets
Vegetation: 68 assets with Pivot Painter 2 wind animation
Enhanced material setup based on the default UE foliage shader
Easily adjust global wind strength & speed
Full support for Nanite + wind animation
Trees: 3 species, with 31 unique tree assets
Other Vegetation: shrubs, grass, and flowers – all support player interaction
Additional Notes:
Some vegetation textures are sourced from Quixel Bridge.
Requires Procedural Content Generation Framework (PCG) plugin enabled
This pack includes two showcase videos:
A cinematic demo of the valley environment:https://youtu.be/ubujzY6Wcrg
Tutorial: PCG tool usage, wind setup, and foliage interaction.:https://youtu.be/pXxJBP9u_iI
Perfect for anyone looking to quickly build a realistic valley biome with dynamic foliage in Unreal Engine.