Livestream: Managing Complex Architectural Projects Assembled from Multiple Inputs That Constantly Change | Unreal Fest 2023

Hey everyone, hope you enjoyed the presentation. Here are some handy links to some things mentioned in the talk.

Tutorials referenced:
Developing a Scalable Dataprep Pipeline with Python
Automate with Custom Dataprep Filters & Operations
Automate with 33 Scripted Action Utilities
Using Geometry Script and Blueprints to Quickly Replace Cesium Tiles
Loading Pak Files at Runtime
(bonus) Primer: Loading Content and Pak Files at Runtime
UE5 Photogrammetry Importer

Third party technologies: (this does not constitute an official endorsement from Epic Games)
glTFRuntime
Cesium
Blackshark
ArcGIS SDK
Bentley iTwin
Palatial

Special thanks to the customers and partners who let us interview them to test our hypotheses.
Imerza
Buro Happold
Eagle3D
HOK
Squint / Opera
Pixela Labs

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