Sjoerd De Jong will walk us through an updated version of the ray tracing example he demonstrated at GDC. Juan Canada will provide his engineering expertise. It’s a great opportunity to ask questions if you’ve studied any of the content on the topic.
https://dev.epicgames.com/community/learning/livestreams/PYb/how-to-get-the-most-out-of-ray-tracing-inside-unreal