Livestream: Houdini Workflows with Unreal Engine | Inside Unreal

Mike Lyndon and Paul Ambrosiussen from SideFX will explore how Houdini Niagara data interface has simplified exporting point caches and added new ways of using that data, and how the SideFXLabs toolset fits into an artists workflow.

https://dev.epicgames.com/community/learning/livestreams/lwy/houdini-workflows-with-unreal-engine-inside-unreal