This week on Inside Unreal we’ll explore different volumetric effect options like volumetric fog, particles, and volumetric clouds. Technical Artist Asher Zhu will demonstrate how to sculpt believable clouds using volume textures and materials.
https://dev.epicgames.com/community/learning/livestreams/jwO/expand-your-world-with-volumetric-effects-inside-unreal
I really wish there was a fog content example pack with some of these textures
its 2 years later and I can’t find really good examples to work with