Livestream: DLSS and RTXGI with NVIDIA | Inside Unreal

We’re joined by Richard Cowgill from NVIDIA who will demonstrate DLSS and how the technology can be used in Unreal. We’ll also dive into RTXGI which provides infinite bounce lighting in real time, removing the need for offline lightmap baking.

https://dev.epicgames.com/community/learning/livestreams/aGR/dlss-and-rtxgi-with-nvidia-inside-unreal