Livestream: 4.23 Editor Improvements | Live from HQ | Inside Unreal

Tim Hobson joins us to discuss the quality of life improvements added by Dual Height Fog layers and Foliage Actor type, as well as the HDRI Backdrop and the From Material Expression shading model.

https://dev.epicgames.com/community/learning/livestreams/kY3/4-23-editor-improvements-live-from-hq-inside-unreal