Hello. I tried on two different machines.
I am using iPad OS 17.4.1 on iPad Pro 11-inch 2nd generation.
I pinged the devices from both ends.
I stopped vpn services (the background ones too),
I disabled the firewall completely, made an inbound rule exceptions for every Unreal Editor.
I made sure the IP addresses are correctly written.
using Unreal Engine 5.3.2.
I’ve tried different Engine Versions like 5 and 5.4 and nothing seems to be working.
All I am left with is coming here. Please give me a tip of how to debug the livelink connection.
The source doesn’t even appear in the livelink menu. I don’t know what to do more.