LiveLink - how to get messaging in a packaged game?

Unfortunately this doesn’t work for me.

I’ve been using Live Link in conjunction with an iPhone to control the Morph Targets of a character’s face.

What I have tried so far:

  • I created a preset and assigned it in the Project Settings as well as the “Apply to Client”-Node
  • Used the -messaging argument in a windows shortcut
  • I tried the “Message Bus finder” node network
  • The editor is always closed during the packaged game test

In editor all works great. But in the packaged game, there is no response.

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