Livelink face update today broke head rotation output

Seen someone else on unreal slackers discord as well as myself running into big issues with this today, anyone know if there a way to contact someone that works on it?

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Did you find a solution?

Thanks

yeah,got the same problem,the new 1.20 does not send the head rotation data,it’s a bug,hope fix this soon!!!

Hi there,

Would you mind reporting your bug to our team? The Unreal Engine bug submission form can be found here. When submitting a report, we highly encourage everyone to include images and videos, but any and all details are helpful!

We may reach out if more information is needed.

Thanks!

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already did when i posted this :heart:

I wound up using another face tracker “ifacialmocap”, theres another called “facemotion3d” that has an unreal plugin though.

UE5 not support @KeiraMewMew

Having this exact same issue. Since the last update everything works except head rotation both in app and unreal.

same issue any workarounds until the bug is fixed?

I literally have an event in a week with this tech. Please fix it soon

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Its pretty ridiculous that they didn’t roll back the update day 1, epic pretending to have a production ready tool set but breaking stuff this bad without warning is awful.

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The previous version worked with my UE5 project…My iPhone auto updated to this version and now we’re stuck. Epic, please simply revert to the last version! Thanks,

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I’m really dissapointed with what I consider to be a very slow response to this bug.

I got my iPhone 11 back in 2020 just to use this app and it’s worked perfectly since then, up until this update.

Because of OCD I have been checking the app store 5-10 times per day hoping there might be a patch, it is very frustrating!

I’ve been working more closely with head rotation over the last week and its typical that it completely broke only hours after I finished my new system.

This really affects V-Tubers like myself as I won’t stream or record until this is resolved.

Please fix ASAP Epic!

Thank you.

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Thanks for your patience with this, an app update just went out with the head rotation fix in it.

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Found the solution : select your animation track in the sequencer, then on the detail panel ( on the right hand side ), select “Use custom mode” in the Animation mode

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