Hi all, please advise if you can, I am attempting to livelink Audio2Face with a Metahuman in UE5.3, I have success connecting the regular Audio Player to drive Metahuman animations, but I can’t figure out how to connect the Streaming Audio Player to drive the Metahuman. Any ideas? I seriously appreciate the help!
Did you find a solution? To see if your streaming player is working, you can right-click into the player and stream a demo audio.
Somehow I’m facing a similar problem right now. When I use the ARKit, LiveLink and facial animation work perfectly fine with the regular player. But as soon as I use the streaming player, no facial animation is generated.
I had the same problem, then I found out that you need to edit the Action Graph to use Audio Player Streaming instead of Audio Player. See screenshot attached.
To open the Action Graph go in Window → Visual Scripting → Action Graph and then Edit Action Graph.
Hope this helps.
Hey, apologies for the bump. I am currently working with this and I’m also trying to use the streaming audio player with livelink and Unreal 5.3. I can get the animation to work, but the audio doesn’t play from unreal engine. It does play it with the regular player, but not with the streaming player. Any ideas?
Hey I have the exact same problem now. Did you ever get the Streaming audio to reach Unreal?